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    • What is Concrete?
    • Installation
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  • Operations
    • Table Lookups basics
    • Non-linear operations
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  • Compilation
    • Combining compiled functions
    • Key-related options for faster execution
    • Compression
    • Reusing arguments
    • Parameter compatibility with restrictions
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    • Simulation
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    • GPU acceleration
    • Rust integration
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    • TFHE-rs Interoperability
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    • See all tutorials
    • Part I: Concrete - FHE compiler
    • Part II: The Architecture of Concrete
  • References
    • API
    • Supported operations
  • Explanations
    • Compiler workflow
    • Advanced features
      • Table Lookups advanced
      • Rounding
      • Truncating
      • Floating points
      • Comparisons
      • Min/Max operations
      • Bitwise operations
      • Direct circuits
      • Tagging
    • Cryptography basics
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  1. Explanations

Advanced features

Table Lookups advancedRoundingTruncatingFloating pointsComparisonsMin/Max operationsBitwise operationsDirect circuitsTagging
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  • Concrete
  • Concrete ML
  • fhEVM

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